Pokemon GO Pokestop Scan

This article is based on an article from the Japanese edition of Engadget and was created using the translation tool Deepl.

Pokémon Go has introduced a system in which players can receive item rewards through AR Mapping, in which they scan their surroundings with their smartphones.

By repeating AR mapping as an in-game task by a huge number of players, landmarks around the world will be stored on the server as detailed 3D maps, which will eventually lead to more realistic representations of Pokémon that look like they blend into reality, as well as new AR apps.

AR Mapping is available in the Pokémon Go game as a type of Field Research task from PokéStops. Currently, they are limited to players at level 20 and above.

Once you've obtained a task marked with an "AR Mapping" marker, head to the designated Pokestop and follow the instructions to go around the object while pointing your phone camera in a circle or half a circle, and the captured data will be sent to Niantic's servers.

You can choose to upload the scan results now or later. Niantic says the scanned data will be automatically anonymized and will not be tied to player accounts or have any personal information collected or stored.

The tasks will be counted as one day's worth of challenges towards the Breakthrough as well as various monster balls and other item rewards, just like regular field research.

(At one time, there were reports of relatively valuable items such as Rare Candy, Technical Machine, and Poffin, but I'm not sure what the conditions were, and it seems that most of the items are now balls and recovery pills. We don't know yet if adjustments have been made or how this will change in the future.)

POIs (points of interest) such as the PokéStops that underpin Pokémon Go's gameplay, the portals in Niantic's first game Ingress, and the inns and forts in Harry Potter: Wizards Unite, many of which have been created by particularly enthusiastic players to propose and review.

Niantic has dubbed this data-driven set of technologies the Niantic Real World Platform, and is inviting other games and non-gaming apps to join the ranks to dominate as a platform holder in the coming AR era.

Niantic, the Pokémon Go company, announces its Real World Platform, an operating system that connects virtual and reality (2018)

AR Mapping, which has now been introduced as a direct in-game item reward task in Pokémon GO, is also a straightforward way to enhance the platform by storing data about detailed three-dimensional shapes and environments around the world, armed with player numbers.

Speaking of Pokémon Go, while the announcement trailer for 2015 depicted a dreamlike world, the simplicity of the game's presentation and game content once it began, which made us wake up and say "well, it's just an image video and not real life," it has steadily been realizing its initial dream of a system of raids, exchanges, and matches.

If AR mapping gathers detailed data on real-world environments and meshes with the "making sense of reality" technology that Niantic has accumulated through its acquisition of AR technology startups, we may see expressions such as Pikachu popping out of plantings, a Snorlax blocking the road, and Blastoise splashing in a park fountain, as seen in the dreamlike image video, being introduced to Pokémon Go in the near future.

Pokémon Go's Niantic acquires 6D.ai, an AR cloud technology startup

AR Mapping tasks are coming to Pokémon GO

This article is based on an article from the Japanese edition of Engadget and was created using the translation tool Deepl. The Japanese edition of Engadget does not guarantee the accuracy or reliability of this article.