Sony announces the ELF-SR1, a Spatial Reality Display that allows 3D image to be seen by naked eyes

It recognizes the line of sight and generates an image.

Engadget JP (Translation)
Engadget JP (Translation) , @Engadget_MT
2020年10月17日, 午前 08:28 in 3dcg
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This article is based on an article from the Japanese edition of Engadget and was created using the translation tool Deepl.


Sony has announced the ELF-SR1 Spatial Reality Display, which enables users to view stereoscopic 3D images with naked eyes.

The ELF-SR1 enables users to view 3D images with the naked eye without the need for special glasses or a headset, and in addition to displaying a real sense of depth and texture, there is almost no latency or misalignment even when the subject is in motion.

The ELF-SR1 uses a high-speed vision sensor and eye-recognition technology to constantly detect the position of the eyes, and understands the position of each eye on both the left and right in real-time, not only horizontally and vertically, but also in the depth direction. Based on the positional information of the eyes, the actual light source image from the display panel is generated in real-time.

Sony

With conventional 3D displays, the image seen by one eye gets mixed up with the image seen by the other eye (crosstalk), but with ELF-SR1, crosstalk can be significantly reduced by attaching a proprietary micro-optical lens to the entire surface of the panel with ultra-high precision in order to deliver images generated in real-time to both eyes.

Sony

Sony will begin offering a dedicated software development kit (SDK) for the ELF-SR1 on its developer website for free on October 31, and it will be sequentially displayed at Sony stores nationwide from October 16. The estimated market price is around 500,000 yen, and it is expected to be used for display exhibitions in museums and as a 3D signage system in stores.

Source: Sony


This article is based on an article from the Japanese edition of Engadget and was created using the translation tool Deepl. The Japanese edition of Engadget does not guarantee the accuracy or reliability of this article.


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